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The vehicle hovered over the track, which raced toward you as the ship screamed around a lap. Maybe he had one of his eyes closed, because the way the HUD floated in "front" of the television looked almost as if you were staring through a display projected on a windshield. The showgoer next to me remarked that he didn't see what all the fuss was about. The WipEout HD clip was only a few seconds long but nonetheless impressive. Jess and Fran discuss Sony's 3D CES demo. It was actually somewhat subtle, which was in certain contrast to the other two demos. The car, racing toward the screen in one cinematic camera swoop, did appear to be moving toward you but not overbearingly so. The 3D is effective, giving the replay footage real depth. The Gran Turismo 5 Prologue demo ran replay laps of various races with a handful of different cars. Hopefully, the gentleman's warnings are one day replaced by reality, because by slipping on a pair of RealD glasses, all three games popped to life.
#PS3 DEMO GAMES PS3#
They were only shown on a loop and the attendant at the 3D area repeatedly reminded viewers that nothing we were seeing should be taken as a firm plan to create 3D PS3 games. Inside the CES expo hall, though, Sony is going a step further with RealD and the PlayStation 3 by showing off three different technology demos of games using the stereoscopic effect: Gran Turismo 5 Prologue, WipEout HD, and MotorStorm: Pacific Rift. While the discussion primarily concerned the box office, Stringer did allude to its possible use in videogames, as evidenced by a flashed image of Gran Turismo 5 Prologue.
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At Sony CEO Howard Stringer's keynote address, he underlined a keen interest in developing 3D technology - specifically, RealD 3D - and its potential future with Sony.